This is a great time to be a gamer. Each year sees another amazing line-up, each one better than the last (usually). There are so many games now, it is virtually impossible to play them all. With such a vast array of titles out there, one thing that is still surprisingly rare to see is a game that pioneers something truly unique, distinct, and different. Superhot, in my opinion, is one of those.
“With its mesmerizing gameplay and unique, stylized graphics Superhot aims to finally add something new and disruptive to the FPS genre,” as the developer says. It’d be tough to put it more succinctly than that. I sincerely hope they’re right.
The story behind this soon to be released FPS is remarkable. “Superhot started as a 7 Day First Person Shooter (7DFPS) game jam project made by a group of friends in August 2013. After making a prototype version of the game and polishing it in time for the WGK Conference in September 2013, the team managed to win the Developer Showcase award.” One thing led to another and the game ended up on Steam Greenlight, which it subsequently powered through in one weekend! Realizing they’d struck gold, the team turned to Kickstarter for the additional funding needed to complete development. “The funding target of $100,000 was reached in less than 24 hours, a total of over $250,000 was raised.”
Superhot is vaguely familiar of the Matrix, Max Payne and that weird, dystopian movie Christian Bale made a while back, Equilibrium. Add a sprinkling of time manipulation in there as well, just for good measure.
Check out the trailer embedded below and see what you think. Do you completely disagree with me? What does it remind you of?
What’s not up for debate is how much good, old-fashioned fun Superhot looks. Which, considering how relatively simple the gameplay appears, is quite profound. Maybe I should explain that a bit. Players will progress through levels by moving forward strategically, shooting enemies and avoiding bullets along the way. The interesting part (if it wasn’t already clear from the trailer) is that with each step taken, time moves ahead. If the player doesn’t move, time doesn’t either. Eliminating a handful of baddies requires carefully sequenced moves and shots, not bravado and bunny hops.
If you’re up for adding some strategy and “puzzliness” to your FPS experience, you can grab yourself a copy of Superhot on February 25th, 2016.