The Solus Project, developed by Teotl Studios, looks both intriguing and immersive. Teotl calls it “a singleplayer survival and exploration experience.” While accurate, I’m not convinced that description does this game justice.
The background, or universe, of this title is the same as another game from Teotl called The Ball.
Earth has been destroyed. The remnants of humanity are clinging to existence aboard a small fleet of spaceships huddled around Pluto. In a last ditch effort, you have been sent out to explore a remote planet, Gliese-6143-C, in the hopes of being able to establish a colony there. As these things normally go, the mission doesn’t quite go as planned. Your ship has been lost while approaching the distant planet, and your team along with it. Stranded on an alien planet, all alone, with no working form of communication, you must survive and uncover the vast secrets of this strange planet.
Teotl has left The Solus Project deliberately open-ended in terms of gameplay. “Very little handholding. No obvious enemies. No combat. No characters. It is just you. All alone by yourself,” Teotl says on the game’s site. Citing hundreds of things and places to discover, including megalithic tombs and vast caves, Solus is vaguely reminiscent of a dungeon crawler. The puzzle and mysterious nature of it all, coupled with the gorgeously rendered world remind me of older games like Myst and Riven. The environment is dynamic, complete with changing weather systems, earthquakes, plants that respond to weather, ocean tides and more.
Currently, The Solus Project is in Early Access on Steam, but it will also be coming to Xbox One as an exclusive. Both are expected to release in May of this year. Check it out now for only $15.