Get a Grip!

April 6, 2016 0

Occasionally, I find myself excited about a game that I typically wouldn’t like, or one that I don’t need. When I first previewed Grip, it caught me off-guard. But, based on what I saw, I decided to give it a shot. Now that I’ve had a couple days to blast […]

Tokyo 42, an Old-school Inspired Shooter

April 4, 2016 0

Tokyo 42 is a new shooter from SMAC Games and publisher Mode 7 with a very unique look to it. SMAC describes it as “the lovechild of Syndicate and GTA 1.” After watching the brilliant trailer, it reminds me a bit of LEGO, with a dash of The Sims thrown in […]

Like Fine Wine, the AI of Tuebor Get Better with Age

March 29, 2016 0

I’m sure that we can all agree that most video game AI is the farthest thing from intelligent. Making the AI smart enough to pull the wool over a human’s eyes is hard to do though, so it’s to be expected that eventually the gamer will figure out how the […]

Early Access with The Solus Project

March 22, 2016 0

Updated: March 25 I spent some time with The Solus Project this week. Actually, if I’m honest, it was a good deal more time than I had expected to spend on it—and that is entirely a good thing. I’m not a fan of the ever-growing survival genre. For me, most […]

Exclusive Q&A and Preview of Song of the Deep

March 21, 2016 0

Song of the Deep is gorgeous looking, upcoming side-scroller developed by Insomniac Games about a young girl’s journey to find her missing father. TheGamerDaily got a chance to interview the man behind this project, Brian Hastings. Brian told us about the game itself, what inspired him to create it, his view on the industry and […]

Why Firewatch is on Top of the Charts

March 18, 2016 0

When one typically thinks about video games, there are a few images that generally come to mind right away. Maybe it’s the red shirted plumber hopping across impossible levels, a rugged soldier running into the fray with guns blazing or maybe the brave knight and his comrades questing to slay […]

Going Solo in The Solus Project

March 17, 2016 1

The Solus Project, developed by Teotl Studios, looks both intriguing and immersive. Teotl calls it “a singleplayer survival and exploration experience.” While accurate, I’m not convinced that description does this game justice. The background, or universe, of this title is the same as another game from Teotl called The Ball. […]

Early Access With The Culling

March 9, 2016 0

This week I got to sit down with The Culling in its Early Access stage. Developed by Xaviant, this game pits 16 players against each other in a nasty, coldblooded death match ala The Hunger Games. It’s a tournament of wits, balls and brutality and thus far, seems quite fun. […]

Lock and Load in Tuque’s new Twin Stick, Livelock

February 23, 2016 0

Developer Tuque Games is working on a new top-down, twin stick shooter. It’s still a bit early on (it comes out later this year sometime) to know a great deal about the game, but it may well turn out to be a gem. Livelock “takes place following a cataclysmic gamma […]

Tom Clancy’s: The Division Beta

February 22, 2016 0

(Full game) Release Date: March 8th, 2016 Platforms: PC, Xbox One, PS4 Beta Platform: Xbox One Over the weekend, Ubisoft released the beta for their long overdue, but highly anticipated shooter. By my estimation, I played 15-20 hours of the beta, some of which were solo, and some of which were with up […]

Hitman Beta

February 19, 2016 3

Disclaimer: This beta was enjoyed on PC. Minor spoilers ahead. Today, I got the opportunity to play through Io Interactive’s Hitman beta. I have been really excited for the return of 47, my favorite bald-headed, barcoded assassin. Sometimes public betas are a disaster, but this certainly was not, although it […]

Dead Effect 2, Zombies in Space

February 17, 2016 0

Up until today, I’d never heard of BadFly Interactive. Now that I have, I’m surprised that they didn’t pop up on my radar long ago. The studio’s first entry into the market was Dead Effect, an FPS that currently rates as “Mostly Positive” on Steam. On February 22nd, BadFly’s second […]

Total War: Warhammer

February 16, 2016 0

I have made no secret of how I feel about table-top giant Games Workshop’s poor choices in selecting developers to recreate the Warhammer 40, 000 and Warhammer IPs. With a few notable exceptions, the titles produced by these chosen studios were garage, a mockery of the of the universe they […]

Battalion 1944, Bringing Sexy Back to the WWII FPS

February 15, 2016 0

Up until a few days ago, I had the general sense that gamers were over their infatuation with WWII titles. Sure, I know there are a few WWII games out there currently, some of which have a solid fan base. By and large though, the industry has moved onto other […]

The Glory of Combat Racing is Back in Grip

February 2, 2016 0

Where have all the racing titles gone? With the exception of Forza and Gran Turismo, the racing genre has been relatively quiet for what seems like, or feels like, too long. Perhaps it’s merely been drowned out by other genres and the sea of headlining games they have brought into […]

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