About Mike Pearce
Born and raised in the greater Seattle area, I love the written word and have a passion for travel, video games, sports (go Sounders, go Hawks), food and people. When I’m not writing about one of my aforementioned passions, I’m spending time with my lovely wife, my friends, or my crazy Mexican street dog, Carlos.
Contact: Twitter

Get a Grip!

April 6, 2016 0

Occasionally, I find myself excited about a game that I typically wouldn’t like, or one that I don’t need. When I first previewed Grip, it caught me off-guard. But, based on what I saw, I decided to give it a shot. Now that I’ve had a couple days to blast […]

Tokyo 42, an Old-school Inspired Shooter

April 4, 2016 0

Tokyo 42 is a new shooter from SMAC Games and publisher Mode 7 with a very unique look to it. SMAC describes it as “the lovechild of Syndicate and GTA 1.” After watching the brilliant trailer, it reminds me a bit of LEGO, with a dash of The Sims thrown in […]

Ashes of the Singularity Review

April 2, 2016 0

Release Date: March 31, 2016  Platforms: PC Review Platform: PC Games are constantly evolving. Every year the boundaries are pushed a little further, the bar raised a little higher. Occasionally, a game comes along that doesn’t just push the limits, it obliterates them. Ashes of the Singularity is that game. Taking inspiration and […]

Hands-on With the Battlefleet Gothic: Armada Beta

March 28, 2016 0

Back in December, when I first previewed Battlefleet Gothic, I was hesitant to get overly excited about the game. Games Workshop, the company who owns the Warhammer and Warhammer 40,000 IP’s, is notoriously bad at choosing game developers and I wasn’t convinced that Tindalos Interactive’s Battlefleet Gothic: Armada would buck […]

Early Access with The Solus Project

March 22, 2016 0

Updated: March 25 I spent some time with The Solus Project this week. Actually, if I’m honest, it was a good deal more time than I had expected to spend on it—and that is entirely a good thing. I’m not a fan of the ever-growing survival genre. For me, most […]

Exclusive Q&A and Preview of Song of the Deep

March 21, 2016 0

Song of the Deep is gorgeous looking, upcoming side-scroller developed by Insomniac Games about a young girl’s journey to find her missing father. TheGamerDaily got a chance to interview the man behind this project, Brian Hastings. Brian told us about the game itself, what inspired him to create it, his view on the industry and […]

Going Solo in The Solus Project

March 17, 2016 1

The Solus Project, developed by Teotl Studios, looks both intriguing and immersive. Teotl calls it “a singleplayer survival and exploration experience.” While accurate, I’m not convinced that description does this game justice. The background, or universe, of this title is the same as another game from Teotl called The Ball. […]

Hitman Episode One Review

March 15, 2016 0

Release Date: March 11, 2016  Platforms: PC, Xbox One, PS4 Review Platform: PC Hitman, Io Interactive’s hit (sorry) series is back. This time however, it’s in pieces. The previous game, Hitman Absolution, deviated from the shooter’s usual formula by trying to be more plot driven, focusing more on action sequences than […]

Early Access With The Culling

March 9, 2016 0

This week I got to sit down with The Culling in its Early Access stage. Developed by Xaviant, this game pits 16 players against each other in a nasty, coldblooded death match ala The Hunger Games. It’s a tournament of wits, balls and brutality and thus far, seems quite fun. […]

SUPERHOT Review

March 2, 2016 0

Release Date: February 25, 2016 Platforms: PC (Steam) Review Platform: PC If I described SUPERHOT as a one-trick pony, it would be an accurate statement, and it would generally also be considered a criticism. Except that SUPERHOT is a really, really fun one-trick pony. And this pony doesn’t waste time trying to be […]

We Are The Dwarves Review

February 26, 2016 0

Release Date: February 26, 2016 Platforms: PC (Steam) Review Platform: PC I’ve discussed previously how I believe that indie developers are a fantastic part of the video game industry. They take risks that others don’t, or won’t, and can be brilliantly creative at times, producing some incredible content. I still very much stand […]

Lock and Load in Tuque’s new Twin Stick, Livelock

February 23, 2016 0

Developer Tuque Games is working on a new top-down, twin stick shooter. It’s still a bit early on (it comes out later this year sometime) to know a great deal about the game, but it may well turn out to be a gem. Livelock “takes place following a cataclysmic gamma […]

Tom Clancy’s: The Division Beta

February 22, 2016 0

(Full game) Release Date: March 8th, 2016 Platforms: PC, Xbox One, PS4 Beta Platform: Xbox One Over the weekend, Ubisoft released the beta for their long overdue, but highly anticipated shooter. By my estimation, I played 15-20 hours of the beta, some of which were solo, and some of which were with up […]

Hitman Beta

February 19, 2016 3

Disclaimer: This beta was enjoyed on PC. Minor spoilers ahead. Today, I got the opportunity to play through Io Interactive’s Hitman beta. I have been really excited for the return of 47, my favorite bald-headed, barcoded assassin. Sometimes public betas are a disaster, but this certainly was not, although it […]

Dead Effect 2, Zombies in Space

February 17, 2016 0

Up until today, I’d never heard of BadFly Interactive. Now that I have, I’m surprised that they didn’t pop up on my radar long ago. The studio’s first entry into the market was Dead Effect, an FPS that currently rates as “Mostly Positive” on Steam. On February 22nd, BadFly’s second […]

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